Ninichi & Xelafish: Thoughts from the Composer


Ninichi and Xelafish is a brand new fantasy sheet music store which I’m really excited to tell you more about. A few weeks ago, I introduced this collaborative project to you in my blog: Introducing Ninichi and Xelafish - A Fantasy Sheet Music Store.

Today I will try to offer you my perspective on where this magical music store has come from and what we’re trying to do with it…

What is Ninichi & Xelafish all about for you?


‘I have always wanted to create music that others can thoroughly enjoy. Music is something that I believe everyone can connect with in some way but that as an industry perhaps we haven’t helped to bridge that gap enough yet and to make music truly accessible to all.

I’ve had a lot of musical training compared to many people but still I’ve found it difficult to find music that is easy to pick up and play without hours and hours of practise, and that is also enjoyable, expressive and inspiring.

As a composer, I want players to be able to pick up a piece of music first time and to play it – and I mean really play it. Escape into another world, let their imaginations run free for a while and to enjoy wherever the music takes them.’

Tell us about the music…

‘The music created for N&X is designed to be playable by any musical enthusiast. It’s not meant to be easy and it’s not meant to be hard. We want those who have had some musical training to be able to harness this and to really enjoy it.

I also want players to be able to harness and appreciate their own musical training and to feel special and skilled at playing their chosen instrument(s). I want them to be able to play their hearts out and to go on a magical journey with us and the music.

Another aspect, which is important, is the duo/duet format. It’s a fun way for people to enjoy playing music together but it has perhaps been neglected or hasn’t been given the attention that it deserves. In our Violin Duets and Violin & Piano collections, the idea is to offer both players equal amounts of enjoyment, challenges and inspiration through the music.  Neither part is meant to dominate the other but instead both support each other, both are equally important and they are designed to have to work together to bring out the various melodies and musical journeys.’

What’s the connection with magic?


‘To me, music is magical! It can take you to places you’ve never been before, it can lift your spirits both high and low and much much more! For me the connection between music and magic just makes sense. However on another level, it’s also our way of building that closer connection to the music.

Each collection of music that we release along with each individual piece will have it’s own story and characters associated with it. All sit within the magical world of N&X and as our music evolves, so will our characters and stories. 

We hope to bring something a bit different to the market and to offer something that all music and magic enthusiasts (musicians or not), can enjoy.’

Is there anything for non-musicians?


‘Absolutely! Whether you’re a musician or not, we want to show you how fun and inspiring music & the world of N&X can be! We have our narrated story for The Light and the Dark, we plan on recording a Live EP, we will be continuing to build out our magical world, and there’s already a range of N&X merchandise in the works - from book-lights, tuning forks through to ancient clocks. Anyone and everyone is welcome to join us on our journey and to support our campaign.’ 

What are you hoping to achieve from this?

‘Ultimately, I would love to bring big smiles to people’s faces. I want the joy of music to be a part of everyone’s world. I want people to see the magic in what we are creating and to be a part of it. 

My dream is for my music & the N&X world to live on, beyond me, and to eventually find a life of it’s own!’

If this sounds like something you’d like to learn more about, see

Twitter: @NinichiXelafish / Facebook: @NinichiXelafish / Instagram: @NinichiAndXelafish

About the author: Ninichi is a freelance composer for video games, film and media. She is also the founder of Ninichi & Xelafish, a London-based music publishers specialising in fantasy sheet music and audio stories.

Ninichi and Xelafish is launching an Indiegogo crowdfunding campaign in October 2019 & needs your help and support!

Support us @NinichiXelafish & follow Ninichi @ninichimusic

Introducing Ninichi and Xelafish - A Fantasy Sheet Music Store


Ninichi and Xelafish is a brand new sheet music publishing house created by composer, Ninichi, and talented writer and multimedia creative, Xelafish.  They came together to create this special sheet music store, which will be launching its first sheet music collection for piano, violin and violin duet on the 7thOctober 2019 via an Indiegogo crowdfunding campaign.  

To help us understand more about where the Ninichi and Xelafish printing house has come from and to understand the vision for it, let’s get to know Xelafish a bit better…

Welcome Xelafish! Tell us how you got into the world of music?

‘One of the coolest things I ever got into was piano and violin lessons from primary school. I was never the most talented at them with the best ear or technique, nor did I practice the most amongst too many other distractions except in sporadic flurries around the odd concert and exams. But I loved playing for the fun of it all the time and going on a journey through music.  If anything, the thing I enjoyed collecting the most as a kid was not the DVD or the album / soundtrack / cast recording of anything - it was getting the sheet music and getting to play something for the first time and get lost in exploring it.

I still enjoy playing when time allows and it’s still as much fun to mess around solo or play socially with friends as it always has been. I’d been playing piano and violin pieces with friend and composer Ninichi for a couple of years when we ran out of music.  It’s impossible to run out of music and although I sometimes get nightmares sheet music “runs out” (the reason is always different, the most recent, yesterday, was Boris Johnson) but we wanted to play something that wasn’t there. 

Something that fell more in-between genres of classical, folk, soundtrack music and also more Lindsey Stirling’s fantasy style, but more conventionally melody led than dance music led.  We also wanted it at the right level - easy enough to play for fun and enjoy it after a bit of work, difficult enough so it’s harder than some of the easy-play soundtracks out there and has a sense of thrill and excitement to conquer.  And we also wanted context and purpose to the music - to engage with it as if there was a reason or scenario for playing it.’

I see, so is this where the Ninichi and Xelafish partnership began?  


‘Luckily Ninichi is a fantastic writing talent and a lot of fun to experiment developing ideas and some music that really hit the spot began to come out until we were rarely playing anything else!  We put together an outline for a series of collections that exist in their own world and relate to each other that we could release over time.      

And rather than have sheet music as the supporting medium to a story, a recording, a film, an album (although there may well be these other things spinning off) - we'd have this front and centre of the project for a change with a Sheet Music Shop being the very centre of the story.’

Wow! Do tell us more about the Ninichi and Xelafish sheet music publishing store and your plans for it!

‘The Ninichi and Xelafish shop is a sheet music shop set in an alternate reality 1890, where spells are cast not through spoken word but via Melodic Enchantments where skilled composers can weave spells into music that can alter the fabric of reality.  And extremely fortunately for anyone interested in their sheet music here in the 21st Century, they have recently developed one such enchantment to communicate across time, space and reality to our own and have a website...

We will be starting a crowdfunder in October to fund setting up the online shop and making available the first collection ’The Light And The Dark’ plus some supporting recordings and we’ll initially be providing arrangements for Piano Solo, Violin Solo + Piano accompaniment and Violin Duet. Backing tracks for solo violin and a narrated audio through the pieces will also be available. Though we will look to expand further into other sets over time if there is enough interest.’  

Is there anything else you’d like to share with us?


 ‘I hope that Ninichi and Xelafish sheet music can find its place, bring people learning instruments or playing for fun a lot of joy, and offer something different to what else is out there.  

The intention of Ninichi and Xelafish is to be an exciting source of sheet music that has imagination, context and purpose that developing or recreational players can connect with and enjoy. 

If you know any musicians or music teachers that may be interested in this please do forward them to our site where there is a newsletter for updates.  It would be fun to get as much of a following as possible of people interested before our Crowdfunder goes live on 7th October 1890 and 7th October 2019!’

Follow us on…

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About the author: Ninichi is a freelance composer for video games, film and media. She is also the founder of Ninichi & Xelafish, a London-based music publishers specialising in fantasy sheet music and audio stories.

Ninichi and Xelafish is launching an Indiegogo crowdfunding campaign in October 2019 & needs your help and support!

Support us @NinichiXelafish & follow Ninichi @ninichimusic

4 Ways to Make Marketing Your Indie Game Less Painful

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By Ninichi | Contact | Follow

Marketing can feel very challenging and overwhelming for the best of us, but it’s something that you can’t ignore and have to get your head around if you want your game to be successful. That doesn’t mean it has to all be really painful! 

I’m Ninichi and I’m a game music and film music composer. I’ve worked with lots of different indie game developers and indie game studios helping them with their music, but I also believe in helping indie projects generally and marketing is a key component that crops up very often! Through my blog, I try to support projects I’ve been involved in and believe in by featuring them and introducing them to my audience. I also try to share tips, resources and ideas that I hope will make things easier all-round for you.

Here are some thoughts on how to approach your marketing in order to make it easier for you to implement and thus less painful, but still work well and be effective…

1) Identify which marketing channels you feel most comfortable with

You will probably hear people give you lots of advice about which channels to market you need to be exploring and using for your game e.g. contact YouTubers, create a devblog, use Twitter, Facebook, share videos etc.. – however, my advice would be to explore them sure, but then focus on the ones that appeal most to you.

There’s no point setting up lots of things and then being bad across all of them! Find the ones you’re most comfortable using and then stick with making those really work for you. You do not need to do everything and in reality, it’s impossible to do everything or at least to do it all well. So don’t bother. Pick what you feel you can do best and do it well.

2) Use automation to help

It’s important to communicate directly with your audience and to be there in the moments, however, you don’t need to be there all the time. There are various scheduling and automation tools that can help you to manage your social media and other marketing campaigns effectively. They can save you lots of time and enable you to focus on other things.

Explore tools like Hootsuite / Buffer / IFTTT / Sprout Social as a starting point.

3) Carve out time to be ‘social’

You don’t need to communicate with the outside world all the time. It may not be something that comes naturally to you, in which case carve out and schedule time during which you can accomplish what you have to. E.g. pick a day each week or month where you organise all of your tweets or blog posts or when you go out to meet people and talk about your game. 

If it’s scheduled in, you’ll be sure to do it but you won’t need to think about it all the time. You can prepare for it mentally and/or you can at least manage your marketing activities more easily.

4) Focus on quality and consistency over quantity

The key to successful marketing is consistency. There’s no point in creating loads of content and sharing it all over the place if it’s no good and if it’s done on a random or ad hoc basis. It’s important to make sure that what you share is great and that you share it on a regular basis.  

Create a rhythm to your marketing and stick with it.  That way it becomes part of your routine and you’ll be sure to deliver great content all the time. For your audience, they will begin to know what to expect from you and when, and this builds loyalty, trust and genuine excitement within your community.

So, there you have it! 4 tips or thoughts that I hope will help you to approach your marketing strategy with greater enthusiasm and help to make it less painful in the long run! 

If you’d like to have your game featured on my blog or would like some help with the music to your game, do get in touch now or feel free to explore the rest of my site to listen to examples of my music or to check out other tips/resources on my blog.


About the author: Ninichi is a freelance game music composer and film music composer. She creates music for indie gamesfilms, podcasts, tv shows, commercials and more. 

She is an incredibly diverse composer with an extensive credit list to her name. If you'd like help with music for any project, feel free to contact her now.

Follow her @ninichimusic

Introducing Ninichi’s Retro Rush (Royalty Free Video Game Music)

By Ninichi | Contact | Follow

Are you looking for some retro or arcade-style music for your video game? Do you run a gaming channel and need some upbeat video game music in the background? If so, the Retro Rush Music Pack, might be just what you need! 

I’m Ninichi, and I’m a game music composer! I’ve worked with many talented indie game developers on the music for their games (check out my game music). It’s an honour and joy to be involved in so many wonderful projects. I’m also a great supporter of indie projects in general and know that not all games can afford custom music. 

That’s why I decided to create a few video game music - royalty free music packs for indie game developers on a super tight budget, to use. Each game music pack can be purchased, licensed and easily downloaded from my website. Once you complete the checkout process, you’ll get the files to download and away you go! You will have the music you need for your game! Yay!

The Retro Rush music pack is a collection of 5 game music tracks all in a retro / arcade-style. They’re designed with puzzle games, racing games and brick and paddle games in mind. The music is all electronic music and is designed to keep people engaged in the game whilst not being too overwhelming or distracting. 

Have a little listen and get a feel for Retro Rush via this fun preview video:

All the tracks are ‘ready-to-go’ and all should loop seamlessly. You’ll get both mp3 and WAV files and as part of the pack you’ll get some bonus stings too. 

So, if you’ve been looking for some music for your retro game, look no further! Check out Retro Rush now.

About the Author: 

Ninichi is a freelance game music composer & big supporter of indie games. If you need help with the music for your game or project, contact me now to explore how we might work together. 

Learn more About me (Ninichi) and check out examples of my game music here.

What Makes a Freelance Composer Easy to Work With

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By Ninichi | Contact | Follow

So are you someone who’s thinking about whether or not to hire a freelance composer for your project? Or maybe you’re a composer yourself and are wondering how to set yourself up as someone who’s trustworthy and easy to work with?

If so, perhaps this article will offer you a few tips and ideas. I’m a freelance music composer myself (learn more about me if you like!) and have been doing this for a few years now. I create music for a variety of projects, from game music soundtracks, to films, to creating theme tunes for shows, podcast intros, outros and other jingles, and more! It’s a whirlwind of awesomeness all music-related, which I absolutely love!

If you’re thinking of working with a freelancer, you may have your concerns about how it may work and whether you can really work efficiently with them or not. It’ll be important to find someone who feels trustworthy and reliable, and who you believe is capable of delivering what you want. So here are my tips on what to look out for and what I believe makes a freelance composer easy to work with:

1. Always being fast to respond

For me, I make it a priority to always reply back to my clients as quickly as possible so that they know I’m there and are easy to communicate with. It’s hugely reassuring I think, for you to know that although your composer isn’t sitting right next to you, you can always get hold of them.

So, as a freelancer, I think it’s important to be quick to respond to clients and to be easy to communicate with. I’ve found that it shows reliability, builds trust and a stronger connection and it makes it clear that the client’s needs are important.

Also see: How to Communicate Effectively with a Composer

2. Managing expectations

I believe that it’s vital to be as clear as you can about what’s happening and when a client can expect to hear back from you. If you’re hiring a freelance composer, tell them if there’s a certain deadline required or timeline that the project and you are hoping to working to.

Otherwise if you forget, an attentive freelance composer should ask you whether your have certain deadlines in mind and should keep you apprised of their progress. 

As a freelance composer, I’ve found that if you manage people’s expectations early on and throughout the composing process, it makes things clear for everyone and usually makes the process an enjoyable one for all.

3. Being transparent about what the composer can and can’t do

I find that it really helps to be upfront about what I can and can’t help with. I don’t do sound effects for example, but can create short stings, jingles or tones that can be useful for games or shows. I also don’t do lyrics or vocals or live recordings of music, and so if I think that a client may possibly be wanting or expecting this, I’ll let them know upfront that it’s not something I really specialise in or usually offer.

You may find some jack-of-all trades but in reality I’ve found that people tend to be better at certain things than others. So, be aware of this and try to find someone who is honest with you about what they can deliver you or not. Don’t be fooled by those who will say ‘yes’ to everything, as it may not always work out well.  

4. Having plenty of examples of previous works

If you’re thinking about working with a freelance composer, check out their portfolio, website and music show reels. Listen to their music and see how you feel about it. It’s one of the best ways to get a sense of them in terms of what they’re capable of and what kind of work and projects they’ve been involved with before. As the hirer you must do your due diligence.

If you’re a composer looking to offer examples of your work, try to showcase your best work or a good range of what you’ve been involved in. Make them easy to find on your website and also have a clear credit list and testimonials available so that people can see what you’ve done and what others say about you.

5. They ask lots of questions

To fully understand a music brief, the context of the music for your project and to understand your needs and what you’re hoping to achieve – a freelance composer should be asking you lots of questions!

They should be interested in understanding as much as they can about your project and about what you’re looking for in the music. It’s their job to realise your vision and so if they aren’t asking you any questions, how can they deliver you anything useful?

Perhaps I take this to another level, since one of my clients testimonials seemed to mention my deep questioning before getting started, but I find that it really help me to fully understand what they’re looking for and to therefore not waste time going back and forth iterating a track that may have initially missed the mark. I ask lots of questions upfront to gather all the information I need to create music that fits, and then try my best to fulfil that vision. Amazingly, nine times out of 10, that works beautifully and I rarely get asked to make any adjustments to the music that I make.

Read: 8 Top Tips on Building a Strong Working Relationship with a Freelance Composer

6. A genuine interest

If you feel that your freelance composer is genuinely interested in what you’re doing, they should be great to work with! I don’t tend to take on any projects that I don’t think I’ll enjoy or have some interest in. I want to see all the games, films and shows that I create music for succeed. They’re usually really interesting, quite unique and I end up feeling ultra proud to be a part of the whole process.

By choosing to work on projects that I find interesting and really like – it means that I have a real passion for it and will be giving my clients my all. It’s not just ‘another job’ for me but is instead a real joy and something that I want to be involved in.

There are my 6 key thoughts on what I think makes a freelance composer good to work with. Hopefully there are a few ideas in there that may help you with your search for the right composer to work with. If there are other thoughts that you feel are important, feel free to share them with me, as it’s always useful to know how else we can improve the process of working as a freelancer and remotely.

If you want help with music for your project, feel free to message me or to browse my site to get to know me a bit better! I hope this has been helpful and goodluck with your project! 

Next see: How to Work Well with a Game Music Composer


About the Author:

Ninichi is a freelance composer based in the UK, with clients all across the globe, from the US, Europe, Asia and the Middle East. She has created music for games, films, tv shows, commercials and more. Visit her homepage now and explore her music.

Introducing Ninichi’s Chiptune Pack (Royalty Free Video Game Music)

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By Ninichi | Contact | Follow

Do you need some chiptune / 8-bit style music for your video game or gaming channel? If so, the Chiptune Pack, might be just what you need! 

I’m Ninichi, and I’m a game music composer! I’ve worked on a variety of wonderful indie games – helping to create custom soundtracks and music for game trailers, films and more (see my game music). It’s a great honour to be involved in so many amazing projects; however, I’m also a great supporter of indie projects in general and know that not all games can afford custom music. 

So, for those in this situation, I’ve created a few ready-made music packs which are available to purchase and license now via my website. Once you complete the payment, you can download all the files and away you go! You have music ready for your game!

The Chiptune Pack is the first of my royalty free music packs to be made available. It’s an awesome set of 5 different 8-bit style tracks perfect for creating that old-school video game feel. The tracks all loop seamlessly and are provided in both mp3 and WAV format. 

Check out a fun preview of this music pack & get a feel for these chiptunes now…

The idea behind these video game music packs is to make things as easy as possible for you so that you can ‘get your music and go’, but at the same time, I’ve created all of this music myself and so hope to ensure that the quality of the music remains high.  

There are also some bonus mini-tracks included as part of the package. These can be used as opening themes or for shorter game levels or whatever you feel works best. It’s all up to you!

I hope that you find this chiptune set useful. If you’re creating a pixel-style game and want that 8-bit / 16-bit feel, check out this chiptune pack now.

Also check out my Retro Rush video game music pack and keep an eye on my royalty free music / licensing page for updates and new music which I hope to keep sharing and making available to you. 


About the author: Ninichi is a freelance game music composer and film music composer. She creates music for indie gamesfilms, podcasts, tv shows, commercials and more. 

She is an incredibly diverse composer with an extensive credit list to her name. If you'd like help with music for any project, feel free to contact her now.

Follow her @ninichimusic

4 Tips on Choosing Great Background Music for Your Marketing Videos

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By Ninichi | Contact | Follow

Making sure that you choose the right background music for your marketing video is vital as it sets the tone for your video and marketing campaign. Having professional sounding and appropriate music supports your brand and marketing message and so you should definitely take the time to consider what kind of background music will be best.

I’m a freelance music composer (see about me) and have worked on a wide range of projects, including creating the background music to commercials, marketing videos, trailer videos and more. I believe that when you have the right music in the right context, it can be extremely powerful. 

Here are some tips for choosing great background music for your marketing videos:

1. Establish what the overall goals are

This is about understanding what the goals are for the video and marketing campaign as a whole, and then from that, determining what the goals are for the music. 

If you know what you’re really trying to achieve from the video, you can make sure that the music supports this. 

2. Choose music with the right mood

Music sets the tone and gets people in the right mood to receive and take in your content.  Think about what kind of mood you want them to be in and choose music that reflects this. 

If you want people to feel calm, choose music that supports this. If you want people to feel excited and hyped up about your product, for example, then make sure the music is energetic and gets across that feeling of excitement that you’re hoping for.

3. Keep the background music in the background

The music in your video is there to support the content and the overall message. So, make sure it doesn’t overwhelm or distract the viewer away from the visuals. It’s easy to get carried away and end up with music that can overpower the content and end up at the forefront of the whole thing. This isn’t what you want. 

You also don’t want music that is repetitive or boring and so it’ll be a balancing act to make sure that your music is interesting and entertaining yet isn’t a distraction. 

4. Go with music that is steady throughout

That means, go with music that maintains the same kind of feel throughout the video. Unless your video has lots of significant changes in mood, go with music that holds the same kind of feel throughout so not to confuse your listeners or viewers. 

Music that changes pace, key, instrumentation frequently can be very hard to follow and can feel quite jerky. In most cases, you’ll want people to follow your content quite closely and for that to be an easy thing to do. Ensure that the music enables that by keeping it steady with no sudden changes that might upset the flow of the video. 

Those are my top tips for choosing music for promotional videos. I hope that you’ve found these useful and that as you create your marketing video, you’ll take the time to think carefully about the best ways of putting it all together and how the music can support this.

Need music for a video now? Check out my music catalogue for music that’s ready-to-use and is royalty free for videos, films, games and any other media. Alternatively, feel free to reach out to me for custom music for your project.


About the author: Ninichi is a freelance composer for games, film & media. She creates custom music for commercials, marketing videos, games and more.

Follow her @ninichimusic or contact her to commission her for your project.

How to Create an Awesome Indie Game Trailer

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By Ninichi | Contact | Follow

Trailers play a really important role in helping you to market your game to the world. They can be a great way to engage with people and to get them excited about playing your game. However, it’s not always obvious where to start or how to put one together so that it really showcases your game!

So, I’m Ninichi, a game music composer (check my game music stuff out!) and I’ve been involved in creating the music for various indie game trailers and game music soundtracks.. Through the work I’ve done with various super talented indie game developers, I’ve come to understand and appreciate just how challenging it is to put everything together. That’s why I’ve created this blog – to offer some tips, ideas and hopefully useful bits of information to support your game development. So, let’s take a look at a few ideas and steps to explore, which I hope will help you to create your awesome game trailer:

1. Create a powerful intro

The beginning of your trailer is super important since in those initial moments you have the opportunity to really capture someone’s attention. You’ll have around 5 seconds max to get them hooked into watching the rest of the trailer so think carefully about what you want to show them in those first few moments.

2. Focus on the gameplay

People will be watching your trailer because they want to know what your game is about and what it looks and feels like. So, besides from your intro and the call to action, the main focus of your trailer should be all about the gameplay. 

Include different clips and sections of your game and perhaps highlight any special features that you have in your game that set it apart from others. Build up a story perhaps and offer viewers a glimpse of what amazing things you’ve done so far and also try to create a sense of wonder of what’s to come also. 

Take your time in playing around with your game and choosing what to display. Try to find the most engaging and appealing gameplay situations that are possible so that people can really experience the best of what there is. 

3. Get great music and sound effects

The music and sound in your game trailer is the key to setting the right tone for your game. Music captures and drives the emotions within a game and is what sets the pace of it. So, it’s important to think carefully about what kind of music will help to get viewers excited about your game.

Choose music that reflects the rhythm of your game and that will help to maintain your audience’s attention and interest through your trailer. Work with a composer to create custom music for your game trailer and to ensure that it’s the very best that it can be. (Drop me a line if you’d like my help with this or check out my music catalogue for some ready-to-use royalty free music!)

The audio and visual components to your trailer are of equal importance and must work in tandem together. There’s no point in having great visuals alongside uninspiring music or the other way around, as that will just diminish the whole experience.  Remember that your trailer is there to sell your game and to build excitement around it. So, make sure that every aspect of your trailer – music, visuals, sound etc. all help to achieve this.

4. Keep it short

For game trailers less is more. Keep it short and snappy! People don’t have time to watch a really long trailer and also long trailers don’t tend to keep people’s attention. A great game trailer is usually less than 2 minutes long, which is similar to what people tend to get and expect from movie trailers. Aim for 60-90 seconds if you can as that should be enough time for you to get your message across, show some key aspects of the game mechanics and gameplay, reel people in and to work that call to action!

5. Build credibility around the game

Include reviews or short quotes from industry professionals if you have any, to help build a sense of credibility and authority around your game. This could be positive comments from another game developer, a game journalist, blogger, magazine or industry veteran perhaps.  It will add a bit of weight to your project and help others to take it more seriously.

Also include clear branding for your indie game studio, if you have one, so that people know who you are and to offer a sense of polish and professionalism. Include it at the beginning and the end of the video. 

6. Have a clear call to action

At the end of your trailer, always include a very clear call to action. Tell people what you want them to do after they’ve watched your trailer e.g. to visit your website, or buy your game (from Apple/Google store or Steam or wherever), or sign up to your newsletter etc. Pick one call to action and make it easy for viewers to do.

What to read next: 6 Must Do Marketing Tips for Indie Game Developers


About the author: Ninichi is a freelance composer for indie games, films and media. She’s a great supporter of indie games and has created the music for numerous indie game trailers and game music soundtracks. To listen to some of her music see Ninichi’s game music.

Also follow her @ninichimusic & contact her to commission her for your project.